Archive for the Category Apple
3G iPhone appears to be thicker not thinner.
Is it me, or Apple? The recently (a few hours ago) announced 3G iPhone was stated to be thinner version of the current model. But a close look at the tech specs on the Apple store site indicate that it is actually .48 inches (12.3mm) thick while the previous version was only .46 (11.6mm) thick.


Steve Jobs would cringe – Apple Wireless Keyboard Add-On
When I purchased my Mac Pro, I had an option of which keyboard I wanted, I ordered the wireless keyboard, knowing how small it was, and thinking it would be next to useless for coding, but perfect for a family Mac-Mini. Well, I actually kind of like the keyboard, the key-throw is good, I can type fast and it is really light/elegant. BUT, it is pretty diminutive, and so light that when I use it in my regular seated position (feet elevated on desk, very reclined in my chair) with the keyboard on my lap, it kept slipping down. I found myself unconsciously holding it in place with my left thumb so it wouldn’t slide down. Typically with large keyboards, the pad of my palm would rest against the bottom keeping it in place.
Should Apple purchase Adobe?
Mac Pro 8-core and Leopard Week 1:
It has been almost a week now after my transition off a wintel machine onto my new heavily loaded Mac Pro. Like so many others before me, and the millions who will follow after me, it has been an epiphany.
I have been a hard-core windows guy for the past 15 years, just devouring everything Microsoft. I am/was deeply intimate with almost all of Microsoft’s software offerings from their (anti)productivity suites in their Office Tools to their back end server stacks like Exchange, SQL Server, Biz-Talk, Commerce Server, IIS, GreatPlains/Dynamics, Sharepoint and more. I also exclusively developed in MS frameworks like VB (from years ago), C# etc.. all designing and developing business applications. I was one of three Principals at a medium sized local MS Gold Partner consulting shop in charge of delivering multi-million dollar custom MS applications leveraging technologies in the above mentioned stacks. A few years ago I slowly started to drift away from MS, the first material separation occurred when I adopted Adobe Flex as the primary development technology for my new startup and was just shocked with the refreshing change of the “open” community nature that Adobe adopted in its beta.
Now a couple of years later, with Apple making it almost impossible to ignore their presence with their adoption on Intel chipsets and the ability to run Windows side-by-side with OS X I made the leap. What is amazing, is that leap is a more like a short step, the effort involved to make the switch is getting smaller and smaller. I can’t say enough good things about the quality of the Apple hardware itself, the 8-core is a dream, and even more importantly OS X feels like what a computer is supposed to feel like in 2008. Spotlight (OS X’s universal search tool) is just so easy… you have a thought like “where is file XXX” and you just type “XXX” into spotlight and there it is. No more waiting several minutes while Windows search agonizingly moves through your non-indexed files at a snails pace (although I am not sure how fair that is since I was not using an 8-core processor with 14GB of RAM on my wintel box.) Lots and lots of little things are just so much more seamless and intuitive with OS X.
This is not to say it is all roses, there are little things here and there that I miss from Windows, but overall the experience is such that you feel like you can forgive OS X for its shortcomings, while you want to blame Windows for theirs. To Microsoft’s credit they still have a few amazing products that I have mentioned before, like Visual Studio and SQL Server 2005. Microsoft also has the very unenviable challenge of trying to support an OS that is 20+ years old and has successfully maintained backward compatibility on a ever shifting hardware platform that has to support billions of permutations of hardware configurations. Apple on the other hand got a fresh start with OS X and they completely control the hardware platform, which is a much easier proposition. It will be interesting to see how Apple is able to successfully avoid the bloat that will come with time as their adoption rates increase and the need to support backward compatibility becomes more prevalent.
So my message to any windows users considering the switch to Apple is to go for it, you will not regret it in the slightest. The only issues I have found thus far is that GoToMeeting requires Windows to host meetings, and QuickBooks online has tied themselves to ActiveX technology via Internet Explorer. For both of these I simply run VMWare fusion, although I will probably migrate to Adobe Connect for meetings, and I am hopeful Inuit will release a Flex client for QuickBooks sometime in the near future with their QuickBase announcement.
The Cult of Apple
Help, I think I have become addicted …. to Apple.
This weekend, while out with my wife (sans the kids), I made my SECOND trip in 2 days to the local Apple Retail Store. I left the store about $500 lighter after picking up a bright pink Nano for my wife and an Apple TV (at $229 how can you resist??) At this point I can just feel myself getting inexorably sucked into the vortex of quality, attention to detail, and desire that Apple has come to embody in most of its products. It started a couple of years ago with my MacBook purchase that was simply used to make it easier for me to test our website within safari. This was followed up a few months ago with an iPhone purchase, under the auspices of keeping up to speed on current UI and usability trends in the industry. Now my addiction to apple … I mean research … has me buying iPods like candy and buying devices I didn’t know I had a need for. Next up is replacing my aging P4 with a brand new Mac Pro 8-core with some serious memory (12GB should do.) After buying the iPhone I was truly hooked… there is something about the products Apple produces that creates this incredible emotional desire for “more of that” (at least for tech people like me.) I commented to my wife that the desire I have for Apple products is quite similar to what I witnessed in her when we walked into the Louis Vuitton store and my wife was ogling a pair of $1,200 shoes. It is really an admirable and amazing feat that Apple has pulled off, by focusing on quality and attention to detail at every level from product design, implementation, to even the jewel like packaging materials, they have created a desire for their products that I have not experienced with any other technology outside of the lust people feel for cars like BMW, etc. Apple doesn’t get it right all the time though. On OS X I still can’t understand their fascination with spawning windows like rabbits in heat, and on a much more trivial note the shopping bag that the Apple Genius put my purchase into required an instruction book to figure out how to carry. It was this weird contraption with two separate ropes going through a total of four riveted holes in the bag… I wasn’t sure if it wanted to be a knapsack, hammock, or some weird S&M device… Walking through the mall I constantly found myself trying to figure out how to hold the damn thing properly… I think they got a little too clever for themselves on that one.
Okay, back to my addiction…. Yesterday I plugged in the Apple TV to our widescreen HDTV in our bedroom, within 10 minutes I had our modest iTunes collection of about 3k songs and our photo library of about 2.5k pictures streaming from it. So last night my wife and I sat down to “rent” a movie, I was a little disheartened to see that once we started watching it we only had 24 hours to finish it… I wrongly assumed it was “ours” for 30 days. That issue aside, we never even got to the movie… We became so fascinated with watching the slideshow of our photos and listening to music. It was an amazing experience for me… we had about 7 years of photos from before our wedding, various trips to Tahiti, Hawaii, coast of California, the birth of our two sons, etc… It was just amazing to watch and recall. It gave me a whole new appreciation for taking photos, as I was completely engrossed and entertained. It gave my wife and I an opportunity to reminiscence and connect at a level that so far eclipsed just watching a movie together. After a couple of hours I ended up knocking off and going to sleep. This morning I found out my wife stayed up past midnight watching our slide show.. Now I am not sure how entertaining this experience would be after seeing these photos for the umpteenth time, but I can tell you it was a real eye opener for me in terms of its intrinsic entertainment value. When we finally get around to watching the movie we rented and delving into some of the other features of the Apple TV I will report back.
- Tom
iPhone Developer Program Take 3
Well it looks like i have been accepted into the iPhone SDK beta developer program.. I must say that thus far the experience has been far more like a Microsoft Beta than anything else, where you are made to feel privileged to have been accepted after jumping through a corporate bureaucracy.
I am not sure how widespread the program is now, potentially they are allowing everyone in. What was odd though, is that last week I got an email requesting faxed copies of my articles of incorporation for BrightPoint Consulting (the company I registered under) which I faxed over. Just a few moments ago (a week later) I receive an email telling me that upon signing the license agreement and forking over my $99 I would be enrolled. I promptly did both, and now I am an “official” iPhone developer. I find it odd that it required such a manual process… I would assume this is pretty manually intensive if they are having humans read and correlate faxes to each developer account.
Last week I downloaded the latest bits from the second release of the iPhone SDK beta. I see that Interface Builder is now included, which is supposed to be the “magic sauce” for creating UI’ s in Cocoa applications. But as I had thought, it still requires quite a bit of work to set up an application. The good news is that it appears that there is finally some documentation on the JavasScript DOM api for touch/gesture events. I planned on exploring that a bit further when I could carve out some time.
I will post again when I receive the SDK if there are additional resources provided outside of what everyone else see, and if my sharing does not violate some license EULA.
Why I won’t be writing native iPhone apps anytime soon.
Here is why I won’t be writing native iPhone Applications: (at least not yet)
After spending about 40+ hours with the new iPhone SDK, getting up to speed on Objective-C (which is kinda cool) and modifying a few sample apps with XCode I have come to realize that while Apple makes amazing consumer products and interfaces, they fall completely short of the mark when it comes to developer tooling interfaces. Perhaps it is because I do NOT come from the land of Unix (well okay I used Unix in University, but that was over 20 years ago) and I am not a huge proponent of the command line and I prefer nice comfortable IDE’s like Visual Studio or Eclipse that I don’t see the magic here.
Just watch the video above to witness what kind of gyrations, both in code and UI, you need to go through to wire up a button to make a beeping noise. Windows popping up all over, connecting objects from one window to another with visual lines… opaque NIB files, etc. I am sure compared to command line C++ development this might seem like a godsend, but for someone who has spent the last 2 years developing almost exclusively with Adobe Flex, this seems like a step back into the stone ages. While I am not a huge fan of Microsoft, Visual Studio really sets the bar for a highly productive and functional IDE, Eclipse is getting better and almost there. When it comes to programming languages to create expressive and immersive UI’s there is no beating flex.
I am so eager to develop immersive multi-touch applications on such an amazing device as the iPhone that I have seriously considered investing the 90 days or so I think it would take to develop a modicum of proficiency on new tooling (XCode) and language (Objective-C). But when I look at how pleasurable the experience of developing with these tools would be it looks like it would be trying to go surfing on a huge 100lb redwood board versus the 6lb epoxy short boards I prefer. While I would still be catching waves, things would feel so ponderous and slow. I thought that perhaps I am just missing it, and I needed to shift my mental paradigm to a different one so I would “get-it”. After watching the video above, I am not sure that I am missing anything.
Obviously an ideal dev platform for me would be having the iPhone support Flash with Multi-touch so I could develop in flex, but I don’t see that happening anytime soon. Especially considering the restrictions in the SDK. The one nuggets I did find in doing my research was that one of the SDK videos talked about the Javascript extensions they were building and the new CSS standards they were supporting. Some of the glimpses I got were:
- Gesture support via Javascript (gestureStart, gestureEnd…)
- CSS Animations
- Transitions
- Full SVG support and drawing (although not sure if that is restricted to markup or can be dynamic.)
- Javascript access to SQLite !!! (this is huge in my mind as it could really allow online/offline apps)
The challenge I have though is that I can’t find ANY documentation to support those javascript API’s. I am thinking that perhaps creating web-apps with these javascript API’s will afford me the ability to use more productive tooling and get the same great features. I just need to figure out how/if the SDK will allow us to support web apps running in an offline state, and if it will be possible to sell web-apps via the AppStore.
iPhone SDK first impressions
Well, I am pretty impressed with the level of effort that went into this SDK. I am on day four of just looking around, and I have yet to write a single line of code, which is very uncharacteristic of me.
The SDK is pretty polished, with custom graphics, and a deep set of well put together videos (available via Apple Developer Connection) free on iTunes. The videos were a great way to get a lay of the land.
Other than starting to get my mind around Objective C after spending the last two plus years immersed in Adobe Flex feels like a bit of a step backwards. I am not super fond of the C/C++ structures and coding paradigms, as they feel like I am having to do a bunch of unnecessary work at lower levels of abstraction that is needed. Having to deal with memory allocations and stuff like that is a bit of PIA, but perhaps it is just because I have been working in higher level languages for so long.
One interesting bit I ran across in the videos is that they have extended the javascript API for Web Kit to support the handling of multi-touch getsure events like gesturestart, gestureend, and gesturechange. But I have been unable to find any other documented API references to this, and in loading up Dashcode (their web IDE for the iPhone) I could not get any more info.
Learning the iPhone SDK
Never having programmed for the MAC before this will be a completely new experience. At this point I don’t even own an iPhone, but I see it opening up new markets, distribution channels, and most of all a new way for humans to interact with computer (smart) devices. For these reasons I wanted to try my hand at creating a native iPhone app.
